CS6620 - Ray Tracing for Graphics

Project 9 - Depth of Field.

Results

I first started by implementing depth of field with adaptive sampling, 16-64 samples per pixel.



Seeing how noisy it was, I increased it to 64-96 samples per pixel taking 54:53 to render.





It was still sort of noisy, so I decided to remove the adaptive sampling and just use 64 samples per pixel. It took 52:20 to render.

Machine Specs

Running Windows 10 on a Bootcamped MacBook Pro
Processor Intel Core i7 2.50 GHz
RAM 16GB 1600 MHz DDR3
Graphics Card Intel Iris Pro 1536 MB